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For now, don't recruit any new units - use the moment of peace and increased income to gather some financial reserves. If you let the computer resolve the battle automatically you'll probably win, although for the price of some units. Switch the army back to normal mode, then attack and seize Doomkeep. When choosing a new technology to be researched, you can settle for War Tools - it will increase the discipline of your units.
#TOTAL WAR WARHAMMER NORSCA ARCHON UPGRADE#
In the ninth turn, upgrade Loot Pile to Trophies of Battle in Longship Graveyard.
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For now, leave the settlement alone, and change the army stance to Encamp Stance - it will allow you to partially replenish your units before the assault. Your lord will gain another level, you can spend the skill point on Norse Resilience - it will increase the speed of replenishing for your army. After a victory it would be best to take on the captives - this will replenish your army. Regardless of your decision, remember to save the game before you begin the battle. Both forces will be rather evenly matched, so you can either resolve the battle manually or let the computer do its work. Now, change the army mode to normal and approach Doomkeep, although you can't attack it this turn.ĭuring the enemy turn you'll probably be attacked by the army from Doomkeep.
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End your turn.īegin your seventh turn with building Loot Pile in Longship Graveyard - this will develop your province, allowing you to expand your capital and gain acess to better units. Change the army mode to march and move towards the next settlement. In the sixth turn, your army will be almost full. As you already have a decent amount of Spearmen, you can settle for three units of common Marauders. In the fifth turn, move towards the Doomkeep, but stop on the border and recruit new units. You can now recruit Marauder Berserkers in addition the previous two units. Leave the settlement you've conquered and move towards the mountain range, north-east of Doomkeep. End your turn.īegin your fourth turn with upgrading the main structure in Longship Graveyard and picking a new technology - Corpulent Sails will increase the range of your army even further. Once again, train two units of Marauder Spearmen and one unit of Marauders. For now, you can't build anything in the conquered settlement, so the only thing you have left to do in this turn is to recruit new units. After the battle, your general will gain a skill point, use it to buy the Route Marcher skill, which will increase the range of movement of your army on the map. After you take the settlement, pick the occupy option. Your army will have an overwelming advantage, but you can lead the battle personally to familiarize yourself with the basic Norsca units. As your units cannot reach it this turn, you can end it for now.Īt the beginning of third turn, attack Longship Graveyard. In your second turn, you can attack the settlement east of you - Longship Graveyard. For now refrain from attacking your enemy, and focus on training two units of Marauder Spearmen and one unit of Marauders. Begin with researching Sea Marauder's Tools, which will increase the discipline of your units. Now, open the technology panel (8 key), where you'll see that in this faction research is divided between three tech trees. Your first enemy, however, is the Skaeling clan.īegin you first turn with upgrading Sparring Fields to Raider' Camp - while the second level of this structure provides you no particular benefits, the third level will enable you to recruit Marauder Champions. You'll begin with a small army and a settlement - Icedrake Fjord, and the only thing between you and the lands of the Empire is the gulf.
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You'll have to gather your warriors before you move to pillage southern lands.Īs you begin the game, you'll be informed of the unique mechanics of the Norsca faction.
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